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Enough said. My half decent computer barely played the lowest settings.Good game, recommend it not for the story, but for the elements of a RTS As far as the game goes, I really enjoy RTS. Other wise, make sure your computer can cook for you, brush your teeth and drive you to work before purchasing this game.
You can just jump right into the game and start going to battle.It's a shame that the publisher didn't do a better job of advertising this epic game. The game play is phenomenal. But, the true glory of World In Conflict is in it's multi-player mode.I've played many other games but World In Conflict is without a doubt the most addictive game I have ever played. And the real beauty of this game is that you don't have to waste your time building bases to develop certain units. I bought this game in the Fall of 2007. I started with the single player campaign and thought it was pretty fun. The graphics are fantastic.
As I'm writing this the price for the original World In Conflict game is over $100. There is a new version of this game called "Soviet Assault-complete edition" that includes this game (World In Conflict)plus the Soviet Assault expansion pack for about twenty bucks. Save yourself the money and get the same exact game plus the extras by purchasing Soviet Assault-Complete Edition.World in Conflict: Complete EditionThe low rating was for price only.
It could have gone a lot further in many ways. It's not really epic or absorbing, but it is integral and fun nonetheless. In some ways it seems to have been short changed. Anyone can nitpick, but I would like to be able to explore a little more with it.
The story doesn't do much for me (I'm probably alone there). Play the demo and you'll see what it's like for yourself. Trees don't grow back and houses don't rebuild themselves. You've got these 14 missions to play (20 total with the expansion which I have yet to play) and once you've beat them, that's it. The game seemed to have a lot more potential than it fulfilled. Being able to control the war would be very cool, instead of just doing missions with set objectives. It would be fun to be able to explore more of the units somehow.
Carpet bombing and setting the view extra close is lots of fun. I'm a solo gamer and this one does cater heavily to online multi-playing as well, so that might be another reason to buy it if you like that sort of thing. I hope that feature will become standard on all games of this type eventually. I enjoyed the demo level more than many of the other levels in the game.
The graphics and sound are great. Cut scenes range from not so good to very good, though personally I could have done without them altogether. You are limited to certain ones in situations where having certain other ones would make things a lot easier. It like many other so called "strategy" games is really more about learning the interface, using hot keys, and being fast on the controls than it is about tactics or strategy.
World in Conflict is a fun game. The destructible terrains are awesome. I don't mind that and I love realism, but I do like some kind of reward once I've jumped through all the hoops.
The single player is fairly good and entertaining, but once that's over and you hit the multiplayer you'll resent the time you spend playing this game. Eventually you just need to learn to quit while you're behind before you get pissed, or waste your life like a World of Warcraft gamer trying to get good; where no matter how hard you try you'll always realize how much time you wasted or how much you suck. If you like sweating in annoyance while playing a video game like it's a chore then you'll love World In Conflict. Every click and keystroke just leads you further into a pit of competitiveness where you rarely come out satisfied.
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